Proxima Update 1.4 is here! This new updates lets you inspect and edit Materials and Scriptable Objects which are attached to your components!
We also recently announced Buildalon: Automate Unity! - our comprehensive suite of automation tools to help Unity developers build, test, and deploy their projects faster.
Read on to learn how you can get started automating your whole process!
New Features
- Add support for viewing and modifying
Materials
. - Add support for viewing and modifying
Scriptable Objects
. - Add support for rich text in Unity logs: color, size, b and i.
Fixes
- Fix more Unity 6 errors.
Buildalon: Automate Unity!
Early adopters of Buildalon are discovering how time (and money) they can save with automated builds.
For a limited time, we are working one-on-one with teams for free to integrate Buildalon into your codebase and automate your whole process.
- Make a change ➡️ A build appears in minutes!
- Run your unit tests on every change automatically.
- Deploy your game to your QA team and players automatically.
Learn more about Buildalon on our new website.
If you’re ready to give Buildalon a try, schedule a free information and onboarding session.
Recent Posts
- Buildalon Verified GitHub Actions
- Git and Unity: A Comprehensive Guide to Version Control for Game Devs
- Flexalon Update 4.2
- Unveiling BUILDALON: Automate Unity!
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